Ubisoft has announced a “restructuring proposal” for its Finland-based RedLynx studio.
The proposal aims to align with Ubisoft’s “global efforts to simplify, reduce costs, and a stronger prioritisation and efficiency across the company’s worldwide studio network.”
A maximum of 60 positions could be affected if the proposal is put in place, primarily roles in production and administration.
It would not affect the technology team working on Ubisoft’s Snowdrop game engine.
RedLynx is known for developing the racing series Trials. It’s latest title, mobile game Gwen’s Gateway, was cancelled in December 2024.
Ubisoft has clarified that before making a decision on its restructuring proposal, RedLynx will hold collective negotiations with its staff.
These negotiations are scheduled to take place on October 20, 2025, and expected to conclude by the end of November.
As part of the proposal, RedLynx would change from being a multiplatform studio to one “specialised in small screens.”
Ubisoft said this would enable RedLynx to “optimise its resources to best leverage the studio’s unique expertise – starting with two unannounced mobile projects the studio is leading.”
“This proposal reflects difficult choices we may need to make, and it comes after careful consideration,” said Ubisoft RedLynx managing director Celine Pasula.
“We recognise the weight of this announcement and want to acknowledge the impact this proposal may have on individuals and teams.”
Pasula continued: “We are confident that, with the proposed changes, RedLynx would continue to play a meaningful role in Ubisoft’s future – driving technical excellence on mobile devices, and strengthening Ubisoft’s cross and multi-platform capabilities on small screens to expand our audience reach.”
RedLynx was acquired by Ubisoft in 2011 for an undisclosed sum.
This article has been amended to include where Ubisoft RedLynx is based, and the projects it’s developed.
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