Tag Archives: Riot

The Tech Behind Swarm – Riot Games Tech Blog

The Tech Behind Swarm – Riot Games Tech Blog

Data-Driven Waves We’re now able to spawn a large number of minions that can target and follow Champions all over the map. The next challenge was how to give designers flexibility to author all the different waves while maintaining performance. The League of Legends Engine has a C++ layer and a scripting layer. C++ is used to implement core gameplay …

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