Monster Hunter Wilds has had a rough time of it since launch. From day one, players on PC in particular have been criticising the game’s performance (though that was recently addressed, to some degree, with a much-needed patch that took aim at stuttering and shaders). But aside from the complaints about performance, faithful hunters have also been knocking the game’s …
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Donkey Kong Bananza director says he’s aware of occasional performance issues, ‘prioritising fun’
Donkey Kong Bananza’s director has said he’s aware of occasional performance issues spotted by the press, and said the development team has “prioritized fun and playability”. Speaking to Spanish outlet La Vanguardia, Nintendo’s Kazuya Takahashi was asked about frame drops the interviewer noticed when playing the game. “There are several factors to consider,” Takahashi responded. “First, we intentionally used effects …
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