In 2015, Obsidian Entertainment launched Pillars of Eternity, a party-based real-time tactical RPG. Now Obsidian is making one of the most significant changes to the game in the last 10 years by introducing a turn-based mode. And Pillars of Eternity players will be able to get their hands on it this week. On the game’s official site, Obsidian announced that …
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Pillars Of Eternity Gets Turn-Based Mode As Fans Beg For A Sequel
I’ve never played an isometric RPG that didn’t feel better with turn-based combat, so it’s really neat to hear that Pillars of Eternity will be testing the more tactical option in the weeks ahead. It’ll hopefully be more intuitive for some players than the game’s existing “real-time with pause” combat, and get more people to check out where Obsidian Entertainment’s …
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