You know when you’re friends with three people, then one of them suddenly pulls a Robbie Rotten and morphs into a real villain who terrorises your existence? No? Just me then, and also the protagonist of Ken Levine’s Judas, whose main foe you’ll get to dictate the identity of through your actions in the game. It happens via a villainy …
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BioShock creator Ken Levine’s Judas game still exists, now has key art
Remember Judas? No, not the biblical figure and not the Lady Gaga bop, this Judas is a project from Ghost Story Games. If you don’t remember, it’s the game that was reportedly in “” before it was even . The team, led by BioShock creator Ken Levine, had gone pretty quiet for a few years after releasing the debut trailer, …
Read More »BioShock Creator Still Not Sure When His Next Game Is Coming Out
Where is Judas? That’s the question BioShock creator Ken Levine keeps getting asked. On Wednesday he took to the PlayStation Blog to tell players he still doesn’t have an answer. “While we wish we could give you an exact date today, we’re not quite ready to finalize that,” he writes, though he does offer some other details. His new “lo-fi” …
Read More »Rod Fergusson, the ‘closer’ who helped finish Infinite, is taking over BioShock 4
Rod Fergusson, the veteran triple-A games producer who most recently helmed the Diablo series at Blizzard, is taking over 2K’s new BioShock studio Cloud Chamber. Fergusson has been appointed Head of the BioShock franchise and studio head at Cloud Chamber, the company established in 2019, and which recently announced the departure of its leadership. He wrote on social media: “Would …
Read More »BioShock Studio Cloud Chamber Undergoes Layoffs, Appoints Rod Fergusson New BioShock Head
2K Games is laying off an unknown number of individuals at BioShock studio Cloud Chamber, as it undergoes efforts to “rework” its upcoming new BioShock game. It’s also installing former Gears of War head and Diablo franchise lead Rod Fergusson as head of BioShock and Cloud Chamber at 2K. Fergusson departed Blizzard earlier this month with no word on why …
Read More »BioShock 4 Won’t Be Canceled Despite Development Delays
It’s been almost six years since 2K revealed that a new BioShock was in development with recently minted Canada-based studio Cloud Chamber at the helm. But the only real news about the game since then was a report last week from Bloomberg that BioShock 4 has changed leaders after failing an internal review. But amid questions from fans about whether …
Read More »BioShock 4 loses direction again as 2K fires top leadership
Facepalm: Take-Two’s BioShock 4 has been stuck in development hell for over a decade. Now, executives have fired the studio head, demoted the creative director, and ordered a full rewrite, putting the project’s future in doubt. Fans have long wondered when the game will launch – but maybe the real question is: will it? Take-Two is overhauling the long-delayed next …
Read More »BioShock 4 hits a major development snag, and a remake of the original gets put on ice
BioShock fans will have to wait even longer to find out if we’re going to Rapture, Columbia or a brand new city since the next game in the franchise may be headed back to the drawing board. According to a report from Bloomberg, the latest BioShock game that’s being developed by Cloud Chamber failed a review with executives at 2K …
Read More »BioShock 4 fails to impress at internal 2K review resulting in leadership shake-up and revamped narrative
Cloud Chamber, the studio tasked with reviving the decade-dormant BioShock series, has reportedly failed an internal review with 2K Games execs, resulting in a leadership shakeup. Anonymous sources speaking to Bloomberg said it was the game’s narrative, in particular, that apparently failed to impress, and was “identified as an area in need of improvement [that] will be revamped in the …
Read More »BioShock 4’s leadership replaced as 2K insists it’s ‘committed to delivering a great game’
Take-Two has replaced the leadership behind the next BioShock game, after it reportedly failed an internal development review. In a statement, a spokesperson for the publisher confirmed Cloud Chamber studio head Kelley Gilmore has left their role, while creative director Hogarth de la Plante has moved to a publishing position. Plante was involved in the original BioShock game across multiple …
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