Tag Archives: Balancing

Ghost Of Yōtei Directors Share Philosophy On Balancing Freedom With Story

Ghost Of Yōtei Directors Share Philosophy On Balancing Freedom With Story

Following Sony and Sucker Punch’s recent State of Play presentation diving deep into Ghost of Yōtei, we had a chance to speak with that game’s co-creative directors Nate Fox and Jason Connell. We dive deeper into some of the new features, like the game’s structure, camps, and navigation, made sure the fast-travel load times are as shockingly fast as they …

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