Tag Archives: 2002s

Modder injects AI dialogue into 2002’s Animal Crossing using memory hack

Modder injects AI dialogue into 2002’s Animal Crossing using memory hack

But discovering the addresses was only half the problem. When you talk to a villager in Animal Crossing, the game normally displays dialogue instantly. Calling an AI model over the Internet takes several seconds. Willison examined the code and found Fonseca’s solution: a watch_dialogue() function that polls memory 10 times per second. When it detects a conversation starting, it immediately …

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