More Wuchang PS5 Updates Detailed as Studio Commits to Support

Wuchang: Fallen Feathers PS5

Wuchang: Fallen Feathers studio Leenzee has committed to fixing the technical flaws that have dented the PS5 game’s otherwise successful launch.

In a post on Steam, the developer shared an apology for “the inconvenience and appreciate everyone for their continued patience and understanding regarding the recent issues surrounding the launch”. Since last week’s release, it has been monitoring feedback and criticism, and has formed the following bullet-pointed list of tech issues it wishes to address:

  • Fix crashes across different devices
  • Improve frame rates and reduce lag on certain graphics cards
  • Optimize default settings for some graphics cards
  • Correct the speed of getting up after being knocked down
  • Reduce damage and the number of some traps
  • Lower impact resistance of certain low-level monsters
  • Reduce exploration pressure in some areas
  • Fix issues caused by missing items leading to quest interruptions
  • Improve AI logic for monsters and bosses
  • Enhance texture quality in low-resolution areas
  • Improve asset detail and precision in some regions

“We deeply value every player’s support and encouragement. We are actively reflecting on our workflows and striving to improve our capabilities to deliver higher-quality services more efficiently,” Leenzee added. “We ask for your patience as we tackle these optimizations step by step. We hope that one day, both our work and our team will prove worthy of your expectations.”

One post-launch update has already been distributed across consoles and PC, but many more are still to come. Waiting for these patches to go live on PS5 is something we recommended doing in our Wuchang: Fallen Feathers PS5 review: “Wuchang: Fallen Feathers is enjoyable enough without its performance troubles, but with them, they’re a major drag on the overall game.”


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