A new version 1.1.1 update is now rolling out for The Hundred Line: Last Defense Academy on Nintendo Switch.
A bunch of improvements, adjustments, and fixes are included. This includes the Extreme & Despair Battle Mode difficulty, in which Special Attacks and Last Resorts cost 2 AP, allies take 100 damage from every attack (normal defense is unit has Armor).
Here’s the full rundown:
The Hundred Line: Last Defense Academy version 1.1.1 update patch notes
Improvements
Chapter Select
- Players can now start the game immediately before each decision making scene.
- The maximum display area of the Chapter Select menu has been expanded.
Battle
- A new Battle Mode “Extreme & Despair” has been added.
- The auto-healing in Safety mode has been updated to occur at the end of the player’s turn.
- Battles that have been cleared before can now be skipped even if they are not similar to any other battles.
- “Redo Wave” has been updated to skip any events at the beginning of a wave.
Field
- Added UI to show which direction characters are in hallways.
- The brightness of the flash from the monitor during the morning and nighttime chime scenes has been decreased.
Gift-O-Matic
- The player is now able to go back after selecting a gift to create. Gift creation will only occur after the player has selected the recipient.
- The player can now filter gifts by hitting the “Name” button to open the Report Card and checking a character’s Preferred Items.
- Grades that will improve by spending time with someone or giving them a gift can now be confirmed on the Report Card menu.
Exploration
- Some story-related Exploration sequences can now be skipped.
- Random battles will no longer occur based on player selections made during Exploration.
Others
- Added a feature to toggle on/off the message window and controls during dialogue screens.
- The cursor position will now be retained when saving and loading the game.
Battle Balance Adjustments
- Tsubasa Kawana
- Decelerate: Area of effect has been expanded.
- Kurara Oosuzuki
- Craft Mounted Turret: Increased turrets’ ATK by 1.
- Craft Support Tower: Effect range of towers has been expanded.
- Ima Tsukumo
- Twin Wing Gale: Added an effect to heal Fatigue.
- Bloody Angel’s Fist: Attack area has been expanded.
- Kako Tsukumo
- Energy Sniper: “Inflicts Attack -3 on user” has been changed to “Inflicts Attack -2 on user.”
- Spirit Rain: “Inflicts Attack -3 on user” has been changed to “Inflicts Attack -2 on user.”
- Moko Mojiro
- Moko Dynamite: Armor +1 effect has been added.
- Ultra Moko Bomber: ATK area has been expanded.
Battle Stages
- The game balance for some battles has been adjusted.
- Some boss behaviors and their skill effects have been adjusted.
Bug Fixes
- Fixed an issue where the game crashes when selecting “Chapter09_A_aba_099” and “Chapter09_A_abb_099” in Chapter Select.
- Fixed an issue where unique battles can be skipped even though players have not cleared any similar battles.
- Fixed an issue where saving/loading during an exploration changes the player’s moving direction and square colors.
- Fixed an issue where audio volume cannot be adjusted.
- Fixed an issue where visual effects do not show up properly during battle.
- Other minor bug and text fixes.
Thanks to the official site for the patch notes. We’ve got more Nintendo Switch news for you here.
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