Last Defense Academy 1.1.1 update out now, patch notes

The Hundred Line Last Defense Academy 1.1.0 update

A new version 1.1.1 update is now rolling out for The Hundred Line: Last Defense Academy on Nintendo Switch.

A bunch of improvements, adjustments, and fixes are included. This includes the Extreme & Despair Battle Mode difficulty, in which Special Attacks and Last Resorts cost 2 AP, allies take 100 damage from every attack (normal defense is unit has Armor).

Here’s the full rundown:

The Hundred Line: Last Defense Academy version 1.1.1 update patch notes

Improvements

Chapter Select

  • Players can now start the game immediately before each decision making scene.
  • The maximum display area of the Chapter Select menu has been expanded.

Battle

  • A new Battle Mode “Extreme & Despair” has been added.
  • The auto-healing in Safety mode has been updated to occur at the end of the player’s turn.
  • Battles that have been cleared before can now be skipped even if they are not similar to any other battles.
  • “Redo Wave” has been updated to skip any events at the beginning of a wave.

Field

  • Added UI to show which direction characters are in hallways.
  • The brightness of the flash from the monitor during the morning and nighttime chime scenes has been decreased.

Gift-O-Matic

  • The player is now able to go back after selecting a gift to create. Gift creation will only occur after the player has selected the recipient.
  • The player can now filter gifts by hitting the “Name” button to open the Report Card and checking a character’s Preferred Items.
  • Grades that will improve by spending time with someone or giving them a gift can now be confirmed on the Report Card menu.

Exploration

  • Some story-related Exploration sequences can now be skipped.
  • Random battles will no longer occur based on player selections made during Exploration.

Others

  • Added a feature to toggle on/off the message window and controls during dialogue screens.
  • The cursor position will now be retained when saving and loading the game.

Battle Balance Adjustments

  • Tsubasa Kawana
    • Decelerate: Area of effect has been expanded.
  • Kurara Oosuzuki
    • Craft Mounted Turret: Increased turrets’ ATK by 1.
    • Craft Support Tower: Effect range of towers has been expanded.
  • Ima Tsukumo
    • Twin Wing Gale: Added an effect to heal Fatigue.
    • Bloody Angel’s Fist: Attack area has been expanded.
  • Kako Tsukumo
    • Energy Sniper: “Inflicts Attack -3 on user” has been changed to “Inflicts Attack -2 on user.”
    • Spirit Rain: “Inflicts Attack -3 on user” has been changed to “Inflicts Attack -2 on user.”
  • Moko Mojiro
    • Moko Dynamite: Armor +1 effect has been added.
    • Ultra Moko Bomber: ATK area has been expanded.

Battle Stages

  • The game balance for some battles has been adjusted.
  • Some boss behaviors and their skill effects have been adjusted.

Bug Fixes

  • Fixed an issue where the game crashes when selecting “Chapter09_A_aba_099” and “Chapter09_A_abb_099” in Chapter Select.
  • Fixed an issue where unique battles can be skipped even though players have not cleared any similar battles.
  • Fixed an issue where saving/loading during an exploration changes the player’s moving direction and square colors.
  • Fixed an issue where audio volume cannot be adjusted.
  • Fixed an issue where visual effects do not show up properly during battle.
  • Other minor bug and text fixes.

Thanks to the official site for the patch notes. We’ve got more Nintendo Switch news for you here.

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