Choir of One
Destiny 2 will be launching its Desert Perpetual raid today, and with that, comes a race to see who can complete it first, a staple of the series. Contest mode for the race, the most challenging difficulty, will be live for 48 hours. Those who complete it will get an emblem and bragging rights, but as for those first completions, that should be later today. I mean, we’ve had 24 hour races in the past, but I sort of doubt it for this one.
If you’re gearing up to head into the Destiny raid today, racing or not, there are a list of disabled items that you’ll need to be aware of if you were planning to take them in. The list is not that long at this point, but I’m willing to bet it may grow here in the next few hours. I’m basing it on this Bungie Help post here, but again, I will add more if I need to. (Update: A lot more added)
- Exotic Armor Perk – Spirit of the Liar (disabled all across Destiny 2)
- Weapons: Outbreak Perfected, Third Iteration, Choir of One, Icebreaker, Barrow Dyad, Hierarchy of Needs, Grand Overture
- Armor Mod: Distribution
- Seasonal weapon mods and Temporal Tracker mod
I know that new exotic scout Third Iteration is doing 150% of the damage it’s supposed to when you have anti-barrier on it. I know that Choir of One has re-boosted its huge reserves, seemingly by accident. I’m not sure about the other two, however, and Outbreak Perfected is a pretty common choice for exotics in many situations, so that’s a bummer.
In a less important move, Bungie has disabled bounty and weapon leveling progression for kills in the raid, as that helps ease server strain (nothing kills a race faster than server strain).
Destiny 2
However, needless to say there are still some…concerns with the integrity of the raid race. There was just this dust-up about a rapid farm of the exotic mission Encore which was skyrocketing the power level of players for three days before it was disabled, netting them early access to higher tier gear. What is or isn’t turned off in terms of the benefits this gives is a bit unclear, though the new system is meant to be around boosted damage reduction and high damage on the new tiered gear.
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There are also just flat-out awful technical bugs like the fact that there are major sound issues on PS5, meaning players there will be at a big disadvantage in the raid. And we can expect some glitches within the raid itself as bizarre things are happening like dungeons auto-killing players, banners not working and something like the inability to load into Vault of Glass at all.
Also, there are are just a million potential oversights from Bungie in terms of how the totally new build system works, with stats now going to 200 and all of them being fundamentally changed in terms of the benefits they bring. I am seeing some new apparently broken build every few hours. One I’m working on is from (frequent World’s First winner) Saltagreppo who has an apparently almost unkillable grapple-based Prismatic Hunter build running already. Nothing about that is disabled, for instance.
I’ve also seen things like new forms of infinity super chaining, and we just don’t know what else is going to be pulled out here. Neither does Bungie, I imagine, so it’s going to be a free-for-all. Fun? Maybe. But expect the outcome of the race to potentially be controversial.
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