Last week, Microsoft released Gears of War: Reloaded on PC. Powered by a heavily modified version of Unreal Engine 3, it’s time now to benchmark it and see how it performs on PC.
For our benchmarks, I used an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, AMD’s Radeon RX 6900XT, RX 7900XTX, RX 9070XT, as well as NVIDIA’s RTX 2080Ti, RTX 3080, RTX 4090, RTX 5080, and RTX 5090. I also used Windows 10 64-bit, the GeForce 581.15, and the Radeon Adrenalin Edition 25.8.1 drivers.
Gears of War: Reloaded does have a built-in benchmark tool, which is exactly what I used for our benchmarks. It comes with a few graphics settings, and it also supports AMD FSR 3.1 and NVIDIA DLSS 3.5.
At 1080p/Max Settings, all of our GPUs were able to push framerates over 150FPS. Even our NVIDIA RTX 2080Ti had no trouble at all running the game. Same goes for 1440p/Max Settings. None of our GPUs had any trouble running it.
Things get a bit more interesting at 4K/Max Settings. At Native 4K, the NVIDIA RTX 2080Ti is unable to offer a constant 60FPS experience. The AMD Radeon RX 6900XT falls behind the NVIDIA RTX 3080. The AMD Radeon RX 9070XT is also slower than the RX 7900XTX, which is also slower than the NVIDIA RTX 5080. Plus, the NVIDIA RTX 5080 seems to be able to match the performance of the RTX 4090 at 4K.
I should note that Gears of War: Reloaded currently suffers from major issues on the RTX-50 series GPUs. As you can see, our minimum framerate is really low on both the RTX 5080 and RTX 5090. Right now, the game suffers from major texture streaming issues on the RTX-50 series GPUs. Due to these streaming issues, the game also suffers from some stuttering issues. These issues are exclusive to the RTX-50 series, and NVIDIA is fully aware of them. Sadly, we don’t have an ETA on when they will fix them.
What I find hilarious is that these texture streaming issues have been present since its beta phase. At the end of the article, you can find a video from the beta that highlights them. So, I don’t know why NVIDIA hasn’t addressed them. They were aware of them for over two months.
Due to these streaming issues, I don’t recommend getting GoW: Reloaded if you own an RTX-50 series GPU. You should wait until NVIDIA fixes these issues. If, on the other hand, you own an AMD GPU or another NVIDIA GPU, you will be able to enjoy the game the way it was meant to be.
Graphics-wise, Gears of War: Reloaded looks better than the Ultimate Edition. It also runs better than it. For instance, it does not suffer from the stuttering issues the Ultimate Edition had. Moreover, CPU utilization is better now. Thus, owners of weaker CPUs will be able to get a smoother gaming experience with the Reloaded Edition.
Do note that GoW: Reloaded is not a fully fledged remake or remaster. It retains the art style of the Ultimate Edition. This means that there are some artistic style changes compared to the original X360 version. So, if you hated the way the Ultimate Edition looked, you will also hate Reloaded.
All in all, Gears of War: Reloaded will run great on a wide range of PCs. Again, this is simply an enhanced version of the Ultimate Edition. So, make sure to temper your expectations. Yes, it does feature better Textures and better effects. However, it will not blow you away with its graphics. Also, you should stay away from it if you own an RTX-50 series GPU until NVIDIA fixes the issues I mentioned above.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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