EA has shared some new details about the first two days of Early Access for the Open Beta phase of Battlefield 6. According to the team, its Javelin anti-cheat system has already prevented 330,000 attempts to cheat in just two days.
EA claimed that users have reported 44,000 instances of potential cheaters during day one and another 60,000 so far today. The team is also using these with our own Gameplay Integrity team to add and improve our detections for Battlefield 6.
EA’s SPEAR Anti-Cheat Team has also gone into more detail about Secure Boot State. As AC said, Secure Boot was not meant to be a silver bullet. This feature alone will not prevent cheating. Instead, it can help the team figure out whether someone is cheating. It will also make it harder for cheat devs to create cheat programs.
“On Secure Boot, I want to be clear that Secure Boot is not, and was not intended to be a silver bullet. Secure Boot is how you’re helping us build up our arsenal. It’s another barrier that helps us make it harder for cheat developers to create cheat programs, and makes it easier for us to detect it when they do.”
Now, as I’ve already reported, there are already some cheaters in Battlefield 6. However, things are more complicated than you may think. You see, these cheats are not your traditional ones. They are not cheats that you can download and run on your PC. Instead, cheaters are using other methods to bypass the kernel anti-cheat systems.
Without going into a lot of technical stuff, the cheats to bypass the kernel-based anti-cheat systems work like this. They use special hardware that plugs into your PC’s motherboard to read from memory. Then, the cheat software runs on another piece of hardware. By doing this, the cheat software no longer runs on the PC that has Secure Boot (and for which Javelin is running). In other words, the cheat code is not running on the gaming PC. As such, it can bypass the anti-cheat systems.
To put it simply, your average teenager will not be able to use them. I’m not saying that there aren’t cheaters. We know there are. We’ve seen the clips. However, there might not be as many as you initially thought.
I don’t know how the devs will be able to detect and prevent these “special” cheats/hacks. Still, this is something they will have to figure out.
EA will open the beta to everyone later today. As such, everyone will be able to try it out. As I’ve reported, the game already runs great on PC. Yes, it does not have any Ray Tracing. And yes, you will notice areas in which RT would greatly enhance it. Still, this is a fast-paced multiplayer title. So, the balance ratio between its visuals and performance is pretty solid in my opinion.
Let’s just hope that EA has increased the server capacity. When the Early Access phase launched, there were long server queues. A lot of players, myself included, had to wait for over 40 minutes in order to get into a game. Things got better on Day 2. So, here is hoping that things will go smoother today.
Stay tuned for more!


John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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