Diablo 4 2.5.0 PTR brings Loot 3.0 and major changes

It’s a big day for Diablo fans, whether you’ve been a steadfast player through every season up to the current one (10) or took a break along the way. I fall into the latter camp myself — I haven’t played since Season 7 after some burnout set in, largely due to the game’s new Reliquary battle pass system. Today, however, Diablo 4 is holding its regular Campfire Chat, a developer stream centered on the next season’s PTR, but this one carries extra weight. It’s focused on something Blizzard has been teasing for months now: a massive systems overhaul dubbed by many as Loot 3.0.

Rather than broadcasting the changes on Blizzard’s own channels, the Diablo team chose to deliver the news via an interview with Rhykker, arguably the biggest personality and streamer in the Diablo community.

While Season 10 has actually been well-received among the player base, many are calling this next update something of a “judgment day” for Diablo 4. It promises sweeping gameplay changes that the community has been requesting since the game’s launch. The big question is — will it be enough to bring back prodigal players like me, and others who’ve drifted away, into the fray once more? The update introduces permanent changes to core systems like itemization, monster combat, and progression, and, more importantly, brings back leaderboards! Here’s everything we know so far about the upcoming Public Test Realm (PTR) for Season 11.

The return of the Lesser Evils

Azmodan’s voice lines from Diablo 3 still haunt me (Image credit: Blizzard Entertainment)

Sanctuary is to be invaded by the Lesser Evils; we’ve already got Andariel, Duriel, and Belial back in the game, but Diablo 3 fans will be overjoyed to see the return of Azmodan (let’s hope they include all his cringy voicelines too).

Azmodan will be the first new World Boss added to the game since launch. Each of the lesser evils now invades a different game activity in their quest to “take over Sanctuary”.

  • Duriel infects Helltide with new maggot-themed horrors and summonable Pangs of Duriel.
  • Belial twists The Pit, creating illusions and clone enemies, and can replace the final boss entirely.
  • Andariel haunts the Kurast Undercity, spawning shades, cursed beacons, and deadly afflictions.
  • Azmodan appears as a roaming World Boss which is a permanent addition to the game, but he will also have a seperate seasonal activity in Hawezar.


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