When Strange New Worlds began, it had a clear vision: tell episodic adventure stories with strong, serialized emotional arcs for its central characters. And the first season excelled at that mission. Uhura’s newbie experience as a cadet, Spock’s engagement to T’Pring, La’An’s Gorn trauma, and, above all, Pike’s newfound awareness of his violent future gave the show an emotional spine as it hopped from planet to planet. It was okay if the episodic plots were a little basic because the emotional through-lines brought the real depth to the series.
Ever since Pike made peace with his future in the season-one finale, however, the show has struggled to recapture the same balance. Season two introduced some new emotional through-lines, like the La’An/Kirk flirtation and Spock/Chapel breaking the seal on their will-they/won’t-they dynamic. But the show shifted toward high-concept one-offs like the musical episode and the Lower Decks crossover. Individually, the episodes in season two were probably stronger than they were in season one. But the overall season felt more disparate and less cohesive.
To its credit, season three has tried to find a new balance. Where season two zeroed in on individual characters, season three has returned to a more ensemble-based approach. And while it’s kept the love of high-concept gimmicks, it’s also tried to find driving threads to anchor the season. In fact, on paper, this finale weaves together all sorts of ongoing through-lines: Marie’s Gorn infection, the introduction of Dr. Korby, the Vezda threat, and the burgeoning Kirk/Spock friendship from “The Sehlat Who Ate Its Tail.” It even brings back my beloved Ensign Gamble.
The trouble is, most of those arcs have been rooted in plot rather than character. And that’s left season three feeling kind of hollow. For all its ongoing story threads, this season hasn’t made us feel for its characters the way the show once did. Instead, everyone’s emotional arcs stop and start at random depending on what each weekly installment calls for.
Case in point: This finale is all about saying goodbye to Melanie Scrofano’s Captain Marie Batel. Yet it basically needs to invent its own self-contained short story in order to make us feel her loss. Though Marie has spent this entire season living on Enterprise, the show devoted more time to exploring the logistics of her Gorn infection than fleshing out her relationship with Pike. So while I was incredibly moved by the flash-forward dream sequence that imagines a happy domestic future for the Pike-Batels, it also feels really bizarre that the show didn’t spend more time building up to her exit. Why not give us a big Pike/Marie romance episode mid-season if this is what they had planned for the finale?
It’s frustrating because the flash-forward proves Strange New Worlds can have compelling character dynamics. I felt more for Marie and Pike in those 11 minutes than I have in the past three seasons combined. There’s specificity to the gifts they exchange on their second anniversary, to the way they comfort each other over his doomed future, and to the life they create when that future doesn’t come to pass. Though the ominous knocking and disorienting editing clue us in that this future isn’t real, it still makes you wish that Pike and Marie could actually have this picture-perfect happily ever after. Yet outside of those stellar 11 minutes, so much of Marie’s story comes down to plot mechanics instead of emotion.
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