Fallen Feathers Update Makes Human Bosses And NPCs Unkillable

Wuchang: Fallen Feathers had a lot of promise before release, but thanks to its abysmal performance on both PC and consoles, its player numbers fell off very quickly. It’s been doing a pretty good job of trying to rectify that problem, releasing post-launch patches with improvements and performance fixes, but the game’s latest update has drastically changed how the game feels.

For example, some good changes have been made, such as extra invincibility frames on getting up after being knocked down, as well as increased healing speed. However, there are now several complaints of censorship from the game’s community, as the game has seemingly made changes based on backlash received from Chinese players.

Wuchang: Fallen Feathers Update Makes Human Bosses And NPCs Unkillable

Detailed by FromSoftware content creator and soulslike enjoyer Lance McDonald, it now appears as though several historically relevant bosses will no longer die when they’re beaten, and instead will become “exhausted” after the fight and remain alive. On top of that, new dialogue has also been added to accomodate the change, making large parts of the game’s story completely null and void.

On top of that, several of the game’s human NPCs can’t be killed either, as they’re now non-hostile when you run into them. Unsurprisingly, this has made large chunks of the game much easier, including the majority of Chapter 4, which sees the Shu Sanctum fill with feathered enemies and hostile humans that you’d need to contend with.

It’s claimed that these changes have been made thanks to the backlash received from Chinese players, as fans concerned with the country’s history are apparently upset that you can kill prominent figures from the Ming dynasty. It’s also being reported that a ‘Pray’ emote given to the player by a Portugese Christian character has been removed too.

Cries of censorship are popular these days, especially if a developer slightly covers up a woman in any way, but this here feels like a pretty clear-cut example. It’s a baffling set of changes that undermine the game’s entire story, and it’s strange that developer Leenzee has done this to versions of the game outside of China. If you want to play the game as it was originally intended, you’ll have to go pick up a physical copy of the game and play offline.


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Wuchang: Fallen Feathers

Released

July 24, 2025

ESRB

Mature 17+ / Blood and Gore, Language, Suggestive Themes, Violence

Developer(s)

Leenzee

Engine

Unreal Engine 5




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