A veteran Final Fantasy programmer hates how indie games deliberately recreate PS1 visual bugs he made ‘many futile efforts’ to fix: ‘I just don’t get what’s so interesting about trying to replicate that’

First reported by Automaton, veteran programmer Koji Sugimoto (Chrono Trigger, Xenogears, Final Fantasy 10) criticized modern games’ emulation of retro visual glitches, specifically the affine texture warping of the original PlayStation, a frequent feature of lo-fi, throwback indie games.

On August 5, Sugimoto responded to a tweet from Unity Japan about a new tool in the engine to let devs more easily emulate the PS1’s texture warping effect, a limitation of the hardware that meant flat textures would warp and jitter when viewed from anything other than a direct perpendicular angle.




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