New Hollow Knight: Silksong Update Coming Soon to PS5, PS4 Makes a Fan Mod an Official Thing

Hollow Knight: Silksong PS5 PS4

Team Cherry has today deployed its fourth Hollow Knight: Silksong post-launch patch for PC, with PS5 and PS4 players gaining access “soon”. This new update provides another round of bug fixes as well as the official implementation of a fan mod offering a Simplified Chinese language translation.

Done by Team Cart Fix, this adds the language translation to the game as an offical option for all players. “Their translation builds from elements of the original Silksong translation, retaining existing names for most characters and places, except in instances where the original translation was incorrect, or inconsistent with Hollow Knight,” explained Team Cherry.

It continued: “Most importantly, this is a translation by fans who are well-versed in the (quite dense) narrative and lore of both Hollow Knight games, and understand the subtle links and connections that should be retained in the text.” On the PS5 and PS4, this patch will go live “in the coming week”.

You can read the full patch notes for Hollow Knight: Silksong PS5, PS4 Update 4 below:

Hollow Knight: Silksong PS5, PS4 Update 4 Patch Notes

  • Updated Simplified Chinese translation to use fan translation provided by Team Cart Fix.
  • Switched to Unity’s Input System to improve overall controller support. This includes rumble features now working for various controllers, and additional controllers being recognised. Some issues may remain. For a full list of supported controllers and features, please visit: https://docs.unity3d.com/Packages/[email protected]/manual/SupportedDevices.html
  • Added additional dithering levels to advanced options. Defaults to ‘low’.
  • Added film grain effect to advanced options. Defaults to ‘off’
  • Various localisation fixes implemented across all languages.
  • Fixed Styx not giving rosaries when delivering the Queen’s Egg.
  • Fixed Druid’s Eyes sometimes not equipping correctly when first acquired.
  • Fixed some down attack colliders getting stuck on in rare instances.
  • Fixed several instances of Hornet’s plasmified state clearing when not intended (eg Bellway travel).
  • Fixed issues entering the plasmified state when killing a Winged Lifeseed, rather than using the Plasmium Phial.
  • Reduced unintentionally long bind time when using Multibinder with the Shaman crest.
  • Updated Multibinder’s initial bind to clear maggots, per community comments.
  • Wreath of Purity durability increased.
  • Fixed void incorrectly conducting electricity.
  • Gurr the Outcast trap-throw attack updated from single lob to spin-style, to reduce time spent static. Other slight refinements.
  • Fixed Beast Crest fury slashes not piercing as intended.
  • Fixed Rune Rage damage scaling incorrectly.
  • Fixed Thread Storm damage tapering (additional hits don’t taper down as sharply).
  • Fixed rare instances of regaining control when grabbed by a Wraith.
  • Fixed couriers incorrectly offering the same delivery immediately after completing it.
  • Fixed additional instances of Hornet being able to push some enemy types through the floor.
  • Fixed issues when using Harpoon to stun or kill certain bosses.
  • Fixed Fractured Mask not protecting against volt hazards.
  • Various smaller tweaks and fixes.

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