Want to know all the weapons in Battlefield 6? We’ve compiled a comprehensive list of all 45 guns in Battlefield 6, broken down by weapon class. You’ll find all the Assault Rifles, Carbines, SMGs, LMGs, DMRs, Snipers, Shotguns and Pistols on this list, with some information about each of them. Make sure you also read our guide to unlocking every weapon in Battlefield 6.
In this guide:
Assault Rifles

M433: The starting Assault Rifle. A medium-damage weapon with a high fire rate and low precision. Designed for close-quarters fights, and will struggle at longer ranges without attachments to control its recoil. Read more at our best M433 loadout guide.
B36A4 (aka the G36): A versatile rifle with medium damage, a slightly above-average fire rate, and good handling. One of the stronger Assault Rifles.
SOR-556 MK2: One of the slowest-firing Assault Rifles, but makes up for it with excellent precision. You’ll want to slap a magnified scope on this and use it at medium-to-long ranges.
AK4D: A “battle rifle”: its fire rate is sluggish, its kick is nasty and its magazine only holds 20 rounds, but it deals 33 damage, tied for the most of any of the Assault Rifles. Made for longer-range fights.
TR-7: The TR-7 bullpup rifle deals 33 damage, which is a lot, and fires pretty fast, but it’s hard to control and only has 20 bullets per magazine. Designed for close-range fights.
KORD 6P67: The fastest firing of the Assault Rifles, with low recoil for ranged fights and a 30-round magazine. The drawback – a big one – is it only deals 20 damage per shot, lower than all the other Assault Rifles, making it a five-hit kill to the body up close.
NVO-228E: One of the best guns in the game, dealing 33 damage per shot from its 30-round magazine. Its fire rate is slightly below average, and you’ll need attachments to control its recoil, but once you do it’s a mid-range powerhouse.
L85A3: A steady long-range rifle designed for accuracy. It has the same 25 damage, 30-round magazine combo as a lot of the other Assault Rifles, with a slower fire rate than most, but more precision.
Carbines

M4A1: A fast-firing Carbine with exceptional hipfire that deals 25 damage per shot. You’ll need attachments to compensate for the recoil but once you have them, it’s one of the best all-round weapons in the game. To truly make it shine, read our guide on the best M4A1 loadout in Battlefield 6.
M277: Fires slower than the M4A1, and only has 20 bullets per magazine, but its higher muzzle velocity makes it more suited to ranged fights. Equipped with a variable zoom scope by default.
AK 205: One of the most accurate weapons in the game. It has so little recoil that you can spray it even at long ranges, and it’s also the fastest to reload of the Carbines, along with having the highest muzzle velocity. The only negative is that it deals 20 damage per bullet, the lowest of any Carbine.
M417 A2: Hits incredibly hard at 33 damage per bullet, meaning it can three-shot enemies. The downsides are a slower fire rate and a smaller magazine. You’ll also need attachments to control its recoil at mid-range.
GRT-BC: The second-fastest fire rate of any Carbine, behind the M4A1. Its hipfire is worse, but it makes up for it with slightly better precision and handling. The longer reload time of 2.5 seconds isn’t ideal, though.
QBZ-192: It’s the second most accurate of the Carbines, although it’s a fair way behind the AK-205. Its above-average fire rate and fast muzzle velocity make it an excellent mid-range weapon, although it has the slowest reload of all the Carbines.
SG 553R: It has a middle-of-the-pack fire rate and punchy recoil, but it deals 33 damage per bullet in its 30-round magazine, making it one of the best Carbines in the game.
SMGs

SGX: An all-rounder SMG with a high firerate, medium damage, strong hipfire, and above-average precision. You’ll need attachments to help it beyond close ranges, so read our guide for the best SGX loadout.
PW5A3: A slightly lower fire rate than average for an SMG but it’s more precise than most, which means it’s suited for mid-range fights.
PW7A2: A rapid-fire weapon with a quick reload and decent accuracy for mid-range fights, although you’ll want attachments to help dampen the recoil. Its big drawback is it only deals 16 damage per shot, lower than any other SMG.
UMG-40: A slow-firing accurate SMG: it’ll be outgunned up close but that precision makes it ideal for medium-range firefights.
USG-90 (aka the P90): Its recoil is wild and it only deals 20 damage per shot, but the compromise is a 50-round magazine and a high rate of fire. Can shred groups of enemies close up.
KV9: Its absurdly high rate of fire, combined with 25 damage, means it’ll beat pretty much any weapon up close, but you’ll burn through the magazine fast: it only has 17 bullets.
SCW-10: The only 33-damage SMG in the game, and it has an above-average fire rate. The two catches are heavy recoil and a miniscule 15-round magazine. You’ll want to use all your loadout points to get more bullets.
SL9: Stands out from the pack because its precision and control are so much higher than any other SMG, which means it performs admirably at mid-range. It fires slowly, however, so won’t win many fights up close.
LMGs

L110: A real all-rounder: its 100-bullet magazine (one of three LMGs with that larger mag) and high fire rate means it can put a lot of damage down range without needing to reload, and it’s slightly more accurate than average for an LMG.
DRS-IAR: Its relatively high mobility, high fire rate and its 30-round magazine make it feel more like an Assault Rifle than an LMG. Accuracy and recoil are middle of the pack, so you’ll want attachments that make it easier to handle.
M/60: A slow-firing LMG that deals 33 damage per shot. That steady fire rate makes the recoil easier to control, and the 100-round mags will make you a menace in drawn-out fights.
RPKM: An accurate LMG that deals 33 damage at the cost of a smaller 40-round magazine and a slower fire rate.
M123K: The fastest-firing LMG, and it has 100 rounds in its magazine. It has heavy recoil, so it’s more suited for close-quarters fights and holding down tight chokepoints than mid-range encounters.
M250: Its slow fire rate and decent accuracy suits longer ranges. Its 50-round mag is, proportionately, the slowest per-bullet reload among the LMGs.
KTS100 MK8: The 60-round KTS’s accuracy and recoil outshines every other LMG, and it has the fastest muzzle velocity, which is great for longer-range fights. It also has the joint-lowest fire rate, along with the M/60, so it’s liable to be outgunned in a straight 1v1.
M240L: Offsets its low fire rate with higher damage at 33 per bullet and a 50-round mag. Its accuracy is nothing special, but the lower fire rate helps you control the recoil.
DMRs

M39 EMR: The prototypical, versatile DMR: deals an accurate 40 damage per shot and has a 1.5x headshot damage bonus, but fires very slowly. Its 20-round magazine is the largest of the DMRs.
LMR27: Only deals 27 damage per bullet, akin to an Assault Rifle, and doesn’t have the 1.5x headshot multiplier of the other DMRs, although it is the fastest-firing. You get 10 bullets per magazine and it takes more than 3 seconds to reload.
SVK-8.6: Somewhere between a DMR and a Sniper Rifle, this DMR deals 66 damage per shot but fires very slowly.
SVDM: Another classic DMR that’s very similar to the M39. Accurate, 40 damage per shot, and relatively slow firing (although faster than the M39). The drawback is you only get 10 shots per magazine.
Sniper Rifles

M2010 ESR: The starting Sniper Rifle is what you’d expect: high muzzle velocity, 100 damage per shot, and it’s incredibly accurate. It has, marginally, the fastest fire rate of the snipers but the smallest magazine at only five bullets.
SV-98: Still deals 100 damage, but the reduced muzzle velocity will make it harder to land shots at really long ranges. It’s the most mobile of the snipers, and the fastest to reload.
PSR: Its ultra-fast muzzle velocity is designed for extreme ranges. It fires slower than the M2010, but has double the number of bullets per magazine.
Shotguns

M87A1: One of the best guns in the game. This pump action shotgun can deal 134 damage per shot, but it fires slowly, so you’ll need to time your peeks.
M1014: Fires faster than the M87A1 but hits less hard, although it can still deal 115 damage per shot. It only has seven rounds in its magazine, one less than the M87A1.
18.5KS-K: The lowest damage of all the shotguns, but the fastest fire rate. Can put down a whole room of enemies.
Pistols (Secondary Weapons)

P18: A versatile medium-damage pistol with good accuracy and recoil for close-range fights.
ES 5.7: More of a mid-range pistol, with a higher muzzle velocity and recoil that’s easier to control. It has the largest magazine of any pistol, at 20 bullets, but the lowest damage at 20 per shot.
M45A1: It has a tiny mag, but deals 33 damage per shot: you’ll want to whip it out to finish off enemies at close range when your primary weapon runs out.
M44: Basically a .44 Magnum. It fires very slowly but deals a whopping 66 damage per shot, and is the only pistol with a 1.5x headshot multiplier.
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