Outer Worlds 2 devs tap Ninja Theory for future Xbox games

A flurry of Xbox first-party games is launching over the next few weeks, including yet another title from Obsidian Entertainment with The Outer Worlds 2.

Ahead of the game’s launch, we’ve got some details on what the game’s directors are up to and how they’re working with other Xbox studios, not just on this game but on future projects as well.

Speaking with Luke Lohr on Xbox Expansion Pass, Obsidian Entertainment game directors Brandon Adler and Matt Singh discussed how they are encouraged to collaborate and take advantage of feedback from other Xbox teams.

“Matt just recently reached out to Ninja Theory, because we’re very curious about their mocap and [performance capture], how their entire process works,” Adler explains.

It’s definitely one of the benefits of being in that Xbox umbrella now, we’re encouraged to reach out to different studios and talk to them.

Matt Singh, Obsidian Entertainment game director

“They were really great with us, we were able to get lots of information about the process they go through when doing conversations or cinematics, and what kind of stuff we can incorporate into future games when we’re working on those kinds of things as well.”

“It’s definitely one of the benefits of being in that Xbox umbrella now, we’re encouraged to reach out to different studios and talk to them,” Singh says.

That process goes both ways, with Singh adding that the team has been encouraged not just to garner advice, but to give it as well.

“Brandon and I went to talk with [Double Fine Productions CEO] Tim Schafer and see if we could offer any kind of feedback on some of the stuff they’re working on,” adding that “…because we were in Japan recently, got an opportunity to talk to Kojima Productions a little bit.”

XEP Interview | The Outer Worlds 2 – YouTube
XEP Interview | The Outer Worlds 2 - YouTube


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