Now that Metal Gear Solid Delta: Snake Eater is out and in players’ hands, besides another Metal Gear Solid game being remade, what players are looking for next from Konami, is Vol. 2 of the Metal Gear Solid Master Collection.
Which is why it wasn’t a surprise that during the Metal Gear Production Hotline at Tokyo Game Show 2025, the topic of where Vol. 2 is and when we’ll get to see it came up. Translated by X (formerly Twitter) user Kuwabara357 (and spotted by VGC), series producer Noriaki Okamura stepped up to be the one to try and satisfy players curiosity, but could unfortunately only add that Konami is still working on it.
“It has certainly taken quite a while now,” Okamura began. “Since we called the first installment ‘Vol.1,’ it’s only natural to expect a second one, and that’s what we said years ago.“
“But, as we’ve repeated several times, we are making it. We’ve been working on it properly while also producing Metal Gear Solid Delta. At the right timing, we’d like to share with you all not only about its progress but also the direction going forward. I’m sorry, it feels like I always have to say this, but please wait just a little longer. How long ‘a little longer’ actually means, well, it’s hard to say.“
“But the project is moving forward properly, and we believe it’s shaping up to be something enjoyable really. So please, wait just a bit more, more information is coming.”
Vol. 1 of the Master Collection launched almost two years ago at the time of this writing, and though, as Okamura points out, Konami has previously confirmed that a Vol. 2 is in the works, we’ve heard next to nothing about it, and which games will be included in the collection.
We’ve seen rumours pointing to Metal Gear Solid: Peace Walker, Metal Gear Solid 4: Guns of the Patriots, and Metal Gear Solid V: The Phantom Pain being the three games in the collection, but nothing concrete. If those are indeed the three titles going to be included, then it’s not difficult for fans of the series to understand why Konami is taking its time with Vol. 2.
It’s no small task to untangle MGS4 from the PlayStation 3’s CELL architecture, which it was initially made on, and then improve it in all the ways players would expect from a game that’s 17 years old now running on modern console and PC hardware. That said, RPCS3 figured out how to get MGS4 running on a PC years ago. If they can do it, surely Konami can.
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