Hideo Kojima has revealed the first poster for his upcoming espionage action game with PlayStation, which currently doesn’t have a platform attached but will likely launch on the PS6 and PS5.

While there’s no release date or plot details confirmed, Kojima shared a brief update on the project’s status during a livestream earlier today.
The long-running SAG-AFTRA strike reportedly affected development, so the studio is still in the process of casting for the game. The lead character is still unconfirmed, hence the shadowy nature of this poster.

However, Australian actress Charlee Fraser (Furiosa: A Mad Max Saga) will star alongside Don Lee (Train to Busan) and Minami Hamabe (Godzilla Minus One).
Kojima Productions is continuing its work with 3Lateral to accurately model each actor and actresses’ face, and it showed early renders of Minami Hamabe in-engine.

You may recall, Kojima previously mentioned it was hard to accurately depict Japanese people in its games, but he did hint this was something his team was actively working on. And these are results.
Of course, this is all early stuff. Back when PHYSINT was announced, it sounded like there’d be a movie component to the project, with Sony Pictures Entertainment also involved. Kojima didn’t really elaborate on that.
PS Studios boss Hermen Hulst did, however, share a short message for Kojima and his team:
“It’s impossible to reflect on our success as PlayStation without recognising the role of Kojima-san and the worlds you’ve built in that journey. Across every generation of PlayStation, your unique vision has set new standards for cinematic storytelling, while consistently redefining gameplay. Your willingness to push boundaries to bring players new experiences is truly one of a kind.
So, when we finally got to meet in 2015 in Amsterdam to start this new partnership between Kojima Productions and PlayStation, I was just thrilled. And it’s been an incredible journey. With Death Stranding, I think Kojima-san and his team truly redefined what a video game could be, both in narrative as well as technical achievement. Seeing what Kojima Productions has been able to do with the Decima Engine – a piece of tech that’s very close to my heart – has just been fantastic. And with the recent release of Death Stranding 2: On the Beach, Kojima-san has blown us away once again.
This deep history of collaboration makes it all the more special to be celebrating the 10th anniversary of Kojima Productions today.
Now looking ahead, I know we announced PHYSINT last year, and I just want to reiterate how excited I am for this title. We’re not going to be sharing too many details today, but I can confirm that this game is fuelled by the same creative energy and the same ambition that has made the PlayStation and Kojima partnership so powerful over the past 30 years.”
What are your thoughts on PHYSINT after this early update? Sneak into the comments section below and let us know.