Nintendo vs. modders: Could patents endanger creative scene?

Nintendo’s ongoing legal battle with Palworld developer Pocketpair has taken a surprising new turn in Japan. According to this latest Gamesfray report, fresh filings at the Tokyo District Court reveal that Nintendo has modified one of the patents at the heart of the case. Asking the courts not to treat mods as “prior art”, a move experts are calling both extreme and dangerous.

Florian Müller, the litigation expert behind Gamesfray, calls this stance “almost insulting,” arguing that modders contribute real, incremental innovation to gaming and shouldn’t be ignored. If Nintendo’s position holds, it could set a precedent where game companies patent mechanics pioneered by mods, leaving creators vulnerable.

Why mods are relevant to the Nintendo vs Pocketpair case

Pocket Souls transforms Dark Souls 3 into a pokemon like adventure. Introducing Trainer Battles and the ability to form a team of captured creatures to fight alongside the player, (Image credit: Youtube (Distortion2))

As reported previously, Pocketpair’s defense has amassed a bunch of examples of prior art. So, demonstrating ideas that existed before Nintendo filed its patents in 2021. In patent law, prior art refers to anything that shows an idea or invention was already out there; if proven, it can weaken or even invalidate a patent altogether.

One example Pocketpair points to is Pocket Souls, a Pokémon-themed mod for Dark Souls 3. The studio argues that mods like this demonstrate Nintendo’s claimed mechanics weren’t original at the time of filing (in 2021).

Nintendo claims that mods don’t count as prior art because they depend on another game to run and, therefore, shouldn’t be used to challenge patents.

Why experts are alarmed

Developers of Half-Life, turned Counter-Strike into a retail product released in 2000. (Image credit: Youtube (Game Chronicles))

Mueller disagrees strongly, calling this argument extreme and unnecessary. Firstly, prior art typically has a broad definition in patent law. Courts tend to consider whether creators (like developers) would look at mods for inspiration, and they often do.

If Nintendo wins on this basis, companies could patent mechanics first pioneered by mods, leaving modders exposed with no legal protection. Counter-Strike for example, started as a mod for Half-Life in 1999, becoming so popular it became its own standalone game. By Nintendo’s standards, this isn’t innovation, and they could patent it for themselves after the fact.

If Nintendo wins on this basis, companies could patent mechanics first pioneered by mods, leaving modders exposed with no legal protection.


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